| BtDebugger | |
| Hierarchy: | |
| Namespace | BehaviorTreeEngine |
| Parent class | N/A |
| Description: | |
| The interface class that provides debug print static functions to display information of Mono Behavior Nodes’ specific operations in the console of the Unity Editor. | |
| Static Functions: | |
| PrintOnExecute | Display the OnExecute operation specific information for the TreeRootNode and DecoratorNode. |
| PrintOnReport | Display the OnReport operation specific information for the TreeRootNode and DecoratorNode. |
| PrintOnNotify | Display the OnNotify operation specific information for the TreeRootNode. |
| PrintOnTest | Display the OnTest operation specific information for the ConditionNode. |
| PrintOnStep | Display the OnStep operation specific information for the ActionNode. |
| PrintOnConstruct | Display the OnConstruct operation specific information for the ForestNode, TreeRootNode, DecoratorNode, ConditionNode and ActionNode. |
| PrintOnDestruct | Display the OnDestruct operation specific information for the ForestNode, TreeRootNode, DecoratorNode, ConditionNode and ActionNode. |
| PrintOnPause | Display the OnPause operation specific information for the TreeRootNode. |
| PrintOnStop | Display the OnStop operation specific information for the TreeRootNode. |
| PrintOnReset | Display the OnReset operation specific information for the TreeRootNode, DecoratorNode, ConditionNode and ActionNode. |
| PrintEnginePropWrap | Display all the information from an engine property wrapper. |
| PrintForestPropWrap | Display all the information from a forest property wrapper. |
| PrintTreePropWrap | Display all the information from a tree property wrapper. |
| PrintNodePropWrap | Display all the information from a node property wrapper. |
| GetRandomNodeStatus | Obtain a random node status. |
| GetRandomBoolean | Obtain a random boolean. |
Copyright © 2016-2020 Qualgame, LLC