| Table of contents |
|
| 1. EnginePropWrap.forestFile |
| Signature: |
| string EnginePropWrap.forestFile { get; } |
| Description: |
| The name of the forest xml file that is currently set in the engine. |
| 2. EnginePropWrap.forestList |
| Signature: |
| List<ForestPropWrap> EnginePropWrap.forestList { get; } |
| Description: |
| A list of forest property wrappers of the existing forest instances in the engine. |
| 3. ForestPropWrap.forestName |
| Signature: |
| string ForestPropWrap.forestName { get; } |
| Description: |
| The name of the underlying forest instance. |
| 4. ForestPropWrap.forestIndex |
| Signature: |
| uint ForestPropWrap.forestIndex { get; } |
| Description: |
| The index of the underlying forest instance. |
| 5. ForestPropWrap.forestUserAttr |
| Signature: |
| Dictionary<string, string> ForestPropWrap.forestUserAttr { get; } |
| Description: |
| The user defined attributes of the underlying forest instance. |
| 6. ForestPropWrap.treeList |
| Signature: |
| List<TreePropWrap> ForestPropWrap.treeList { get; } |
| Description: |
| A list of tree property wrappers of all the existing tree instances in the underlying forest instance. |
| 7. TreePropWrap.treeName |
| Signature: |
| string TreePropWrap.treeName { get; } |
| Description: |
| The name of the underlying tree instance. |
| 8. TreePropWrap.treeIndex |
| Signature: |
| uint TreePropWrap.treeIndex { get; } |
| Description: |
| The index of the underlying tree instance. |
| 9. TreePropWrap.treeStatus |
| Signature: |
| TreeStatus TreePropWrap.treeStatus { get; } |
| Description: |
| The status of the underlying tree instance. |
| 10. TreePropWrap.basicPlayMode |
| Signature: |
| BasicPlayMode TreePropWrap.basicPlayMode { get; } |
| Description: |
| The basic play mode of the underlying tree instance. |
| 11. TreePropWrap.tgtLoopCount |
| Signature: |
| uint TreePropWrap.tgtLoopCount { get; } |
| Description: |
| The target loop count of the underlying tree instance. |
| 12. TreePropWrap.accuLoopCount |
| Signature: |
| uint TreePropWrap.accuLoopCount { get; } |
| Description: |
| The accumulated loop count of the underlying tree instance. |
| 13. TreePropWrap.treeUserAttr |
| Signature: |
| Dictionary<string, string> TreePropWrap.treeUserAttr { get; } |
| Description: |
| The user defined attributes of the underlying tree instance. |
| 14. TreePropWrap.TreeNodeGameObject |
| Signature: |
| GameObject TreePropWrap.TreeNodeGameObject { get; } |
| Description: |
| The corresponding node game object of the underlying tree instance. |
| 14. TreePropWrap.nodeList |
| Signature: |
| List<NodePropWrap> TreePropWrap.nodeList { get; } |
| Description: |
| A list of node property wrappers of all the existing node instances in the underlying tree instance. |
| 15. NodePropWrap.nodeName |
| Signature: |
| string NodePropWrap.nodeName { get; } |
| Description: |
| The name of the underlying node instance. |
| 16. NodePropWrap.nodeIndex |
| Signature: |
| uint NodePropWrap.nodeIndex { get; } |
| Description: |
| The index of the underlying node instance. |
| 17. NodePropWrap.nodeType |
| Signature: |
| NodeType NodePropWrap.nodeType { get; } |
| Description: |
| The node type of the underlying node instance. |
| 18. NodePropWrap.parallelNodePolicy |
| Signature: |
| ParallelNodePolicy NodePropWrap.parallelNodePolicy { get; } |
| Description: |
| The parallel node policy of the underlying node instance if the node type is parallel node. |
| 19. NodePropWrap.actionNodePolicy |
| Signature: |
| ActionNodePolicy NodePropWrap.ActionNodePolicy { get; } |
| Description: |
| The action node policy of the underlying node instance if the node type is action node. |
| 20. NodePropWrap.nodeUserAttr |
| Signature: |
| Dictionary<string, string> NodePropWrap.nodeUserAttr { get; } |
| Description: |
| The user defined attributes of the underlying node instance. |
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