Table of contents |
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1. EnginePropWrap.forestFile |
Signature: |
string EnginePropWrap.forestFile { get; } |
Description: |
The name of the forest xml file that is currently set in the engine. |
2. EnginePropWrap.forestList |
Signature: |
List<ForestPropWrap> EnginePropWrap.forestList { get; } |
Description: |
A list of forest property wrappers of the existing forest instances in the engine. |
3. ForestPropWrap.forestName |
Signature: |
string ForestPropWrap.forestName { get; } |
Description: |
The name of the underlying forest instance. |
4. ForestPropWrap.forestIndex |
Signature: |
uint ForestPropWrap.forestIndex { get; } |
Description: |
The index of the underlying forest instance. |
5. ForestPropWrap.forestUserAttr |
Signature: |
Dictionary<string, string> ForestPropWrap.forestUserAttr { get; } |
Description: |
The user defined attributes of the underlying forest instance. |
6. ForestPropWrap.treeList |
Signature: |
List<TreePropWrap> ForestPropWrap.treeList { get; } |
Description: |
A list of tree property wrappers of all the existing tree instances in the underlying forest instance. |
7. TreePropWrap.treeName |
Signature: |
string TreePropWrap.treeName { get; } |
Description: |
The name of the underlying tree instance. |
8. TreePropWrap.treeIndex |
Signature: |
uint TreePropWrap.treeIndex { get; } |
Description: |
The index of the underlying tree instance. |
9. TreePropWrap.treeStatus |
Signature: |
TreeStatus TreePropWrap.treeStatus { get; } |
Description: |
The status of the underlying tree instance. |
10. TreePropWrap.basicPlayMode |
Signature: |
BasicPlayMode TreePropWrap.basicPlayMode { get; } |
Description: |
The basic play mode of the underlying tree instance. |
11. TreePropWrap.tgtLoopCount |
Signature: |
uint TreePropWrap.tgtLoopCount { get; } |
Description: |
The target loop count of the underlying tree instance. |
12. TreePropWrap.accuLoopCount |
Signature: |
uint TreePropWrap.accuLoopCount { get; } |
Description: |
The accumulated loop count of the underlying tree instance. |
13. TreePropWrap.treeUserAttr |
Signature: |
Dictionary<string, string> TreePropWrap.treeUserAttr { get; } |
Description: |
The user defined attributes of the underlying tree instance. |
14. TreePropWrap.TreeNodeGameObject |
Signature: |
GameObject TreePropWrap.TreeNodeGameObject { get; } |
Description: |
The corresponding node game object of the underlying tree instance. |
14. TreePropWrap.nodeList |
Signature: |
List<NodePropWrap> TreePropWrap.nodeList { get; } |
Description: |
A list of node property wrappers of all the existing node instances in the underlying tree instance. |
15. NodePropWrap.nodeName |
Signature: |
string NodePropWrap.nodeName { get; } |
Description: |
The name of the underlying node instance. |
16. NodePropWrap.nodeIndex |
Signature: |
uint NodePropWrap.nodeIndex { get; } |
Description: |
The index of the underlying node instance. |
17. NodePropWrap.nodeType |
Signature: |
NodeType NodePropWrap.nodeType { get; } |
Description: |
The node type of the underlying node instance. |
18. NodePropWrap.parallelNodePolicy |
Signature: |
ParallelNodePolicy NodePropWrap.parallelNodePolicy { get; } |
Description: |
The parallel node policy of the underlying node instance if the node type is parallel node. |
19. NodePropWrap.actionNodePolicy |
Signature: |
ActionNodePolicy NodePropWrap.ActionNodePolicy { get; } |
Description: |
The action node policy of the underlying node instance if the node type is action node. |
20. NodePropWrap.nodeUserAttr |
Signature: |
Dictionary<string, string> NodePropWrap.nodeUserAttr { get; } |
Description: |
The user defined attributes of the underlying node instance. |
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