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Two Clicks Setting Up | BtEngineSDK

Two Clicks Setting Up

Two clicks automatically setting up all behavior tree node game objects and node scripts in Unity Editor

Two clicks automatically setting up all behavior tree node game objects and node scripts in Unity Editor

After you have created all the necessary behavior tree and forest XML files with Bt Studio, the next step is to create the corresponding behavior tree structure with node game objects and node C# script components in Unity Editor. Two functions were provided with Bt Unity Menu embedded in Unity Editor for you to automatically generate and setup all the required node game objects and node C# script components. Simply two clicks of the menu items will get you all the components with the behavior tree structure set in Unity Editor.